}
function Sidan2()
{
var date = new Date();
var day = date.getDate();
var dan = date.getDay();
var month = date.getMonth();
var year = date.getYear();
var sidate = dan + ", " + day + ". " + month + " " + year;
year = fixY2K(year);
month = simesec(month);
dan = sidan(dan);
window.document.date_form.dan.value = dan + ", " + day + ". " + month + " " + year;
function fixY2K(number)
{
if (number < 1000)
{
number = number + 1900;
}
if (number > 1000)
{
number = number + 0;
}
return number;
}
function sidan(dan)
{
if (dan == '1')
{
dan = 'ponedeljek'
}
if (dan == '2')
{
dan = 'torek'
}
if (dan == '3')
{
dan = 'sreda'
}
if (dan == '4')
{
dan = 'cetrtek'
}
if (dan == '5')
{
dan = 'petek'
}
if (dan == '6')
{
dan = 'sobota'
}
if (dan == '0')
{
dan = 'nedelja'
}
return dan;
}
function simesec(month)
{
if (month == '0')
{
month = 'januar'
}
if (month == '1')
{
month = 'februar'
}
if (month == '2')
{
month = 'marec'
}
if (month == '3')
{
month = 'april'
}
if (month == '4')
{
month = 'maj'
}
if (month == '5')
{
month = 'junij'
}
if (month == '6')
{
month = 'julij'
}
if (month == '7')
{
month = 'avgust'
}
if (month == '8')
{
month = 'september'
}
if (month == '9')
{
month = 'oktober'
}
if (month == '10')
{
month = 'november'
}
if (month == '11')
{
month == 'december'
}
return month;
}
}
function Danes()
{
var date = new Date();
var month = date.getMonth();
var day = date.getDate();
var year = date.getYear();
var year2 = date.getYear();
var hour = date.getHours();
var minutes = date.getMinutes();
month = month + 1;
year = fixY2K(year2);
minutes = fixTime(minutes);
var date_string = year + "-" + month + "-" + day;
var time_string = hour + ":" + minutes + ":00";
var date_time_string = date_string + " " + time_string;
// This is the Y2K fixer function--don't worry about how this works,
// but if you want it in your scripts, you can cut and paste it.
//
function fixY2K(number)
{
if (number < 1000)
{
number = number + 1900;
}
if (number > 1000)
{
number = number + 0;
}
return number;
}
// This is the time fixer function--don't worry about how this works either.
function fixTime(number)
{
if (number < 10)
{
number = "0" + number;
}
return number;
}
window.document.my_form.rok.value = date_time_string;
}
function Rok()
{
var date = new Date();
var date2 = new Date(date.getTime() + 172800000);
var month = date2.getMonth();
var day = date2.getDate();
var year = date2.getYear();
var hour = date2.getHours();
var minutes = date2.getMinutes();
month = month + 1;
year = fixY2K(year);
minutes = fixTime(minutes);
var date_string = year + "-" + month + "-" + day;
var time_string = hour + ":" + minutes + ":00";
var date_time_string = date_string + " " + time_string;
// This is the Y2K fixer function--don't worry about how this works,
// but if you want it in your scripts, you can cut and paste it.
//
function fixY2K(number)
{
if (number < 1000)
{
number = number + 1900;
}
if (number > 1000)
{
number = number + 0;
}
return number;
}
// This is the time fixer function--don't worry about how this works either.
function fixTime(number)
{
if (number < 10)
{
number = "0" + number;
}
return number;
}
window.document.my_form.rok2.value = date_time_string;
}
function Rok3()
{
var date = new Date();
var date2 = new Date(date.getTime() + 172800000);
var month = date2.getMonth();
var day = date2.getDate();
var year = date2.getYear();
var hour = date2.getHours();
var minutes = date2.getMinutes();
month = month + 1;
year = fixY2K(year);
minutes = fixTime(minutes);
var date_string = year + "-" + month + "-" + day;
var time_string = hour + ":" + minutes + ":00";
var date_time_string = date_string ;
// This is the Y2K fixer function--don't worry about how this works,
// but if you want it in your scripts, you can cut and paste it.
//
function fixY2K(number)
{
if (number < 1000)
{
number = number + 1900;
}
if (number > 1000)
{
number = number + 0;
}
return number;
}
// This is the time fixer function--don't worry about how this works either.
function fixTime(number)
{
if (number < 10)
{
number = "0" + number;
}
return number;
}
window.document.my_form.rok2.value = date_time_string;
}
// show me -->